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Summary
Sam’s back from Hell missing a vital piece of himself, but now Dean is nowhere to be found.
Once every usual trail in the search for Dean goes cold, Sam hunts for a witch who can locate Dean, willing to do whatever it takes to reunite with his brother when the strange new emptiness within him feels too dangerous to face alone.
Which leads him to you.
Despite your inexperience, you’re the only witch who's able to breach the strong warding on Dean. Your rare location magic proves successful, but also annoyingly vague, giving Sam no choice but to take you with him as a human compass.
With a gun to your head and cuffs on your wrists, you reluctantly guide Sam to his brother, sharing long drives and cheap motel rooms along the way.
As Sam starts to realise just how closely he's been treading the lines of morality without Dean’s guiding hand, he works to impose a new hunting code of conduct on himself. But that code doesn’t seem to apply to a monster like you, and Sam revels in the distress he can cause you.
He sees you as a toy — maybe even a pet.
And you see glimpses of the good man he once was — causing you to question everything you believe about your captor…
Bookmarked by DelusionalPunk
14 Jun 2026
